Save for Destiny 2, it has been a very long time since there’s been a first-person shooter from a PlayStation studio. As such, there’s been fairly a little bit of curiosity in Firewalk Studios’ Harmony because it was introduced a yr in the past.
We discovered extra particulars in regards to the sci-fi recreation throughout Sony’s State of Play showcase, together with a launch date and the primary have a look at gameplay. It is coming to PS5 and PC on August 23, and there will probably be a beta in July. (Heads up: You’ll need a PlayStation Network account to play on PC.)
Firewalk says it centered on ensuring Harmony has tight motion, exact gunplay and a spread of skills — simply as you may anticipate from a studio led by former Future builders. Provided that it is a 5 vs. 5 hero shooter, there are many similarities with Overwatch 2 as properly (Microsoft now owns that recreation, for what it is value).
As you may think, there are a number of roles to select from, whereas every of the preliminary 16 characters, who’re dubbed Freegunners, has distinctive skills. Firewalk aimed to make Harmony approachable for a variety of gamers, regardless of their most popular play model or talent degree. There ought to be at the very least one or two Freegunners whose skills you may get to grips with comparatively rapidly.
You may throw exploding knives, deploy spores that grant pace boosts, drop a therapeutic pad, solid a wall of fireplace or block a whole lane with a wall. A few of these skills will persist on the map between rounds and respawns, and others are designed for extra spontaneous use.
There will probably be six totally different recreation modes at launch. Firewalk plans so as to add extra modes, Freegunners, maps and cinematic vignettes as free post-launch updates.
There’s a number of competitors on this style and within the live-service market general. However Sony already has a success shooter this yr in Helldivers 2. Harmony has made a stable impression thus far, so it has a good probability of being profitable too.
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